gamification | ɡāmifəˈkāSHən

  • Gamification is the application of typical elements of game playing to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service.
  • A technique used in producing learning engagement to encourage participation and induce a feeling of success in the participant.

For instance,  point scoring, competition with others, rules of play, the addition of sounds and rewards.


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